

Note that Luck will never have a multiplier, since it does not govern any skills, but it can still be chosen for a one-point increase at any level up. For example, if you increased Destruction three times and Alteration two times during the past level, you would be able to increase Willpower by three points, regardless of your class. This includes increases of Major, Minor, and miscellaneous skills.

Using the wait command is not considered resting for this purpose. You will gain a level the next time you rest for any length of time. Upon gaining the tenth increase of Major/Minor skills, and at each subsequent increase of any skill type, a message will encourage you to "rest and meditate on what you've learned".

You can check your count of Major/Minor (or "M/M") skill increases toward a level at any time by hovering the mouse cursor over the Level line of the Stats menu. Miscellaneous skills do not count toward this progress at all (but may count toward bonus multipliers applied to Attributes upon leveling up). Both Major/Minor skills gained by paying a Trainer to teach the skill and those gained by reading Skill Books count towards a level. Each time your character increases any combination of Major or Minor skills ten times, they become eligible to gain a level.
#Fallout 4 max level how to
How to Level Up Įach class has five Major skills, five Minor skills, and seventeen miscellaneous skills. Increases in level result in increased Attributes, and they are achieved through increases in major and/or minor Skills. Each named NPC has a level which never changes, while your character begins at level 1 and continually increases in level throughout the game. A character's level is a measure of their overall experience and prowess.
